Sorry it takes me so long. This is not a full-time project, so I am working on it only when I have free time.
The game is practically done, but not finished. 99% of the coding is fine. All the gfx and shit. The thing now I audio. I am a bit scared of the audio, because I have my standards when it comes down to audio quality. And when you are making audio for game, specially browsers game (which has a limited size) you really have to cut and chop - everything down. So no lossless bitrate, no stereo and no full-leight samples. So it's a pain for me to downgrade the quality of the audio, for the sake of meeting the maximum game size limitations (which at Kong is only 20mb).
Oh and as you might noticed - the game finally has a name! :D Antumbra.
I wonder, will anybody actually enjoy playing it...
And is anybody reading this o.o